I'm using the latest version of Phoenix FD and Vray Next with 3ds Max 2019. Basic liquid sim, 50% initial fill with a cylinder that I'm trying to contain it in, but it doesn't seem to take it into account. The particles are contained in the preview, but when I render the mesh it extends to the full size of the grid. I can work around it using a geo emitter to set the fill instead, but it would be really nice if I didn't have to.
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Does "Confine to Geometry" work with initial fillup?
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Yes, this is intended. Sometimes there are setups where you need Fillup for Ocean, but you want to confine the ocean simulation to a volume. Check the info on Initial Fill Up here: https://docs.chaosgroup.com/display/...ics-Parameters
Cheers!Svetlin Nikolov, Ex Phoenix team lead
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