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0.2 fps showing 4k foam in viewport

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  • 0.2 fps showing 4k foam in viewport

    Sim to the last frame and try to pan viewport - ZERO fps.
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    I just can't seem to trust myself
    So what chance does that leave, for anyone else?
    ---------------------------------------------------------
    CG Artist

  • #2
    Same thing as here: https://forums.chaosgroup.com/forum/...62#post1021462

    Do you remember how you ended up changing the timeline start to something:8 TICKS?
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      Oh, you said it was fixed. No ? It is alembic import, with timeline fit option.

      Maybe, the problem sometimes coz of maya 24fps->max 25fps. Scenes are not consistent.
      I just can't seem to trust myself
      So what chance does that leave, for anyone else?
      ---------------------------------------------------------
      CG Artist

      Comment


      • #4
        Hmmm, this is a good tip. Mesh preview should be fixed, but Max calls particle or voxel preview differently, so sounds like I should change the approach more radically to avoid this from happening in any mode even if the timeline is shifted.
        Svetlin Nikolov, Ex Phoenix team lead

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