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FoamTexture Workaround for GPU?

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  • FoamTexture Workaround for GPU?

    Does anybody know a workaround how to use the foam - generated with the FDForamTexture - for GPU rendering? I know it´s not compatible yet, but maybe the FDFoamTexture could be use to just "generate" Foam mask and then regular Vray shader can be used for rendering? I did try severals things I had in mind but cannot get it done....

  • #2
    Hey,

    Unfortunately there is no workaround - the texture needs to be implemented for the GPU. I'll add another vote for it.
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Hi Georgi,
      thanks for the quick answer - also on my "to wait for list" now

      Cheers

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