Have given it a full day with every variation I can muster. How might I emit from a central source and have liquid break up into long skinny lines as they run down an incline? (Imagine paint or blood emitting from a cut or crevise). So far the only way I've achieved it is to emit from separate tiny sources and keep the fluid lines away from each other - once they run together, they merge into one flat area of fluid. Might there be any sample scenes? I've tried 'blood, honey..' but to no avail. The shot moves in realtime and is small scale
Like this but from a central source and running down a 10 degree incline: https://cdn1.vectorstock.com/i/1000x...r-14275165.jpg
Thanks!
Like this but from a central source and running down a 10 degree incline: https://cdn1.vectorstock.com/i/1000x...r-14275165.jpg
Thanks!
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