Hi everyone,
I am currently trying to simulate a powder paint explosion with a speed ramp on it so it has an initial explosion at normal speed, slow down drastically for the middle and then speeds up to normal at the end.
I am trying to follow the instructions on the Chaos Group tips and tricks (on docs.chaosgroup) but I keep running into a wall.
This is my process so far :-
1. I enable Velocity and Wavelet in the Output rollout.
2. I sim the smoke as normal from a TyFlow burst. This sims normally.
3. Once that is done, I go to the input and turn the play speed down to 0.01
4. I go to the resim options, turn on Resim, Grid resim and Time Bend Controls.
5. I press to start the resim and I get an error telling me I have to enable velocity. This was enabled in step one and has not changed.
It only allows me to resim if the play speed is at 1.0 and when I play the resim back it's playing at normal speed, even if I change the play speed to 0.01 in Input AFTER everything has simulated.
What am I doing wrong?
I am currently trying to simulate a powder paint explosion with a speed ramp on it so it has an initial explosion at normal speed, slow down drastically for the middle and then speeds up to normal at the end.
I am trying to follow the instructions on the Chaos Group tips and tricks (on docs.chaosgroup) but I keep running into a wall.
This is my process so far :-
1. I enable Velocity and Wavelet in the Output rollout.
2. I sim the smoke as normal from a TyFlow burst. This sims normally.
3. Once that is done, I go to the input and turn the play speed down to 0.01
4. I go to the resim options, turn on Resim, Grid resim and Time Bend Controls.
5. I press to start the resim and I get an error telling me I have to enable velocity. This was enabled in step one and has not changed.
It only allows me to resim if the play speed is at 1.0 and when I play the resim back it's playing at normal speed, even if I change the play speed to 0.01 in Input AFTER everything has simulated.
What am I doing wrong?
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