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Particle Shader doesn't show points in use with pflow

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  • Particle Shader doesn't show points in use with pflow

    Hi everyone, I've got a problem with rendering my pointcloud.
    When i simulate smoke with an object source, the particle shader renders out fine. But when i smulate from a particle source, it doesn't render a thing, even when the simulation looks good in the preview.
    Does anyone had the same problem before and has a good solution?
    You can find mys scenefiles here. https://we.tl/t-SCpi6StH14
    thnx in advance

  • #2
    Hey there,
    the particle shader needs the particle groups to render specified under the Particle Systems list. I've attached a video below showing how to do this.
    Hope that helps!

    https://drive.google.com/file/d/1JO-...ew?usp=sharing

    gosho.genchev@chaosgroup.com

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    • #3
      Hi Gosho. Very much apreciated man. Very kind of you to figure out my problem and to upload a movie about it. Greetings.

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