Hi there
I have another Problem i am struggling since a while. In some Scenes i am working on, Maybe a River, Beer Simulation or something else, when i increase the SPF above 6 the Foam Bubbles, the bigger ones begin to jumo out of the Fluid. I tried many Situations, lowering and increasing the SPF, the Viscosity, the Surface Tension, the Non Newtonian Value. I tested several B2B Situations, lowered and inreased the Rising Speed. The Thing is, i would like to stay with a Rising Speed for Foam around 80-90 and a B2B Interaction of around 400. All of this for a Highend Sulation. Any Ideas?
I am working with the Version 3.14 Nightly Build.
Kind Regards David
I have another Problem i am struggling since a while. In some Scenes i am working on, Maybe a River, Beer Simulation or something else, when i increase the SPF above 6 the Foam Bubbles, the bigger ones begin to jumo out of the Fluid. I tried many Situations, lowering and increasing the SPF, the Viscosity, the Surface Tension, the Non Newtonian Value. I tested several B2B Situations, lowered and inreased the Rising Speed. The Thing is, i would like to stay with a Rising Speed for Foam around 80-90 and a B2B Interaction of around 400. All of this for a Highend Sulation. Any Ideas?
I am working with the Version 3.14 Nightly Build.
Kind Regards David
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