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Latest nightly not allowing objects to interact with water.

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  • Latest nightly not allowing objects to interact with water.

    I downloaded the phoenixFD_adv_31401_max2019_vray3_x64_29430 nightly and installed it. When running a simulation, the foam was created, but the object wasn't interacting with the water at all. After reverting back to phoenixFD_adv_31301_max2019_vray3_x64_29109 and recreating the grid, it worked again. In the images attached, the one with the wake is only 50 frames in, while the one that shows the issues is 500 frames in.

  • #2
    It's a bit hard to guess what's going on in this scenario. If the vessel geometry is secret, would it be possible to replace it with a box or some other simple geometry and share the scene so we can reproduce the issue?
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      Sorry about that. The object isn't renderable because it's just being used for the simulation. The boat we have isn't a closed mesh so I created a low-res modified box to do the simulation with. The body we're using to simulate with IS closed. Here is that box in the water.

      The issue was the object wasn't interacting with the water, just creating foam in the latest nightly build.

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      • #4
        The same object was used in the 3.14 update, but didn't produce any wake.

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        • #5
          Hey,

          Can you send over the scene? I couldn't reproduce it here.

          Thanks a lot!
          Georgi Zhekov
          Phoenix Product Manager
          Chaos

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          • #6
            Here is the file. I didn't include the grid because I had to make a new one after downgrading. I used the preset for the ocean on the boat. The only thing I changed was the grid size and position. Try using the preset and see if it does the same thing.
            Attached Files

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            • #7
              Seems to be working fine in here. I just selected the boat and added an ocean preset, but seems to be working the same with both versions you mentioned.
              Is it possible to send us a broken scene with the simulator as well?

              Thanks,
              Georgi Zhekov
              Phoenix Product Manager
              Chaos

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              • #8
                I no longer have the file, but I'll try to do it again and see if it happens. If it does I'll send it over.

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