Hi, i have noticed a huge difference in particle density between when i render locally and when i sen dthe job to the farm via deadline.
Here's a grab of the local render & same frame from the farm render.
Now i am setting the count multiplier to 0.01 , but that is the same for both network & local.
any ideas why?
Here's a grab of the local render & same frame from the farm render.
Now i am setting the count multiplier to 0.01 , but that is the same for both network & local.
any ideas why?
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