Hey there,
I know there are variants of this topic around, but I am completely stuck and am pretty sure GPU is not factoring into my issue.
Per the attached image, I am NOT using the GPU engine for v-ray. For the Particle Shaders in Phoenix I have 'render as geometry' set as per some other articles I have seen. There are no errors in the vray render log and if GPU was selected there are normally errors highlighted in green about the shaders being disabled due to not being supported by GPU rendering.
I have an M5000 graphics card in my machine and the latest nvidia drivers - I am completely stumped as to why the particle shaders just do not seem to want to be recognised.
Max file is attached also.
Many thanks
S.
I know there are variants of this topic around, but I am completely stuck and am pretty sure GPU is not factoring into my issue.
Per the attached image, I am NOT using the GPU engine for v-ray. For the Particle Shaders in Phoenix I have 'render as geometry' set as per some other articles I have seen. There are no errors in the vray render log and if GPU was selected there are normally errors highlighted in green about the shaders being disabled due to not being supported by GPU rendering.
I have an M5000 graphics card in my machine and the latest nvidia drivers - I am completely stumped as to why the particle shaders just do not seem to want to be recognised.
Max file is attached also.
Many thanks
S.
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