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converting liquid mesh to 3ds max mesh crashes max

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  • converting liquid mesh to 3ds max mesh crashes max

    Hi,
    converting liquid mesh to 3ds max mesh crashes max

    we use 3ds max 2020 update 3

  • #2
    Hey,

    Could not crash it here with a latest Phoenix 4 nightly and a Tapwater or Fire preset.

    It should be a quick fix, but please share some more info about your setup - here is a list of everything we need in order to catch a bug: https://docs.chaosgroup.com/display/...o+Report+a+Bug

    Thank you in advance!
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      Ping, did it happen again? We need to fix this if you can help..
      Svetlin Nikolov, Ex Phoenix team lead

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      • #4
        Originally posted by Svetlin.Nikolov View Post
        Ping, did it happen again? We need to fix this if you can help..
        Hi,
        HEre is the scene. We have an official phoenix 4 release without any nightlies. If you right click liquid and convert to poly 3ds max 2020 update 3 crashes Thank you
        Attached Files

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        • #5
          Ahhh, crashed here as well, but the crash is in Octane Can you please ping the Max octane devs?
          Svetlin Nikolov, Ex Phoenix team lead

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          • #6
            Also does not blow up without the OctaneParticle modifier...
            Svetlin Nikolov, Ex Phoenix team lead

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