Hi lovely Phoenix Team
Another day another thing to solve haha
Please take a look at the attached screenshot.
It's a fairly simple scene, just a vray light with a texture on it, put inside a phoenix grid and used the smoke opacity method to create the fog.
It all works fine till some point in the animation where it seems a specific distance has those splotches which you can se in the picture.
I tried pretty much all Settings regarding quality etc. I.e. Cell size, Step%, LC Speedup and none seems to have any effect to this artefact.
The only thinng which changes something is making the cell size smaller, although the artefact will only also become smaller but still present. Decreasing cell size, At a certain cellsize the light dissapears comepletly? hm no clue
Would be great if you can point towards some direction.. Thanks in advance as always!
Another day another thing to solve haha
Please take a look at the attached screenshot.
It's a fairly simple scene, just a vray light with a texture on it, put inside a phoenix grid and used the smoke opacity method to create the fog.
It all works fine till some point in the animation where it seems a specific distance has those splotches which you can se in the picture.
I tried pretty much all Settings regarding quality etc. I.e. Cell size, Step%, LC Speedup and none seems to have any effect to this artefact.
The only thinng which changes something is making the cell size smaller, although the artefact will only also become smaller but still present. Decreasing cell size, At a certain cellsize the light dissapears comepletly? hm no clue
Would be great if you can point towards some direction.. Thanks in advance as always!
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