Hi,
I`m using Phx 3.14 latest nightly 30113 and vray 3.7 latest and rendering an animation with backburner I`m noticing heavy slowdowns with rendering and possibly simulating too.
We have 1 Threadripper 1950X and 3 TR 2990WX. Usually the TR 2990s are at least twice the speed with rendering but on a purely Phoenix scene (no geometry only Volumetric sim) they are using around only 50-60% of the processor and rendering 1/3 to 1/2 the speed of the TR 1950 ? I don`t really know why.
I don`t think it`s overheating as normal Vray scenes(geometry+ GI etc) render and max the cpu at 100% and they are fine.
I also rendered an ocean scene a few days ago before upgrading to the latest nightly and they seemed to render at the proper speed although I`d have to send again to check.
I`m not using any GI or Light cache as it`s just a simple modified Cigarette Smoke preset, Phx particles. I`ve tried previous Phoenix nightly versions and they all render slower like this so I guess it must be the smoke scene ? What is it about Cigarette smoke that renders 2-3 times as fast on a TR1 vs TR2 ?
From the task manager it seems like the TR2s are only using half the cores at 100% and the rest are lazy around 10-50% some of the time. But if I send a geometry render to backburner it uses 100% again. Can`t figure it out. Pretty sure I`ve reinstalled to make sure everything is on the same version but I`d expect some disparity between the 3 TR2s. Unless Phx uses GPU for anything as these are render slaves so only have a very basic Geforce GPU vs the TR1 which has higher GPU but then wouldn`t that also affect geometry renders ?
One side question, is there really no expected speed gain when simulating between my old Core i7 3930k and TR2 299WX ? I know they`re not directly comparable but my Core i7 is using 50% cpu when simming whereas the 2990WX uses 6-10%. Is that expected or is this something likely wrong as per above ?
thanks
I`m using Phx 3.14 latest nightly 30113 and vray 3.7 latest and rendering an animation with backburner I`m noticing heavy slowdowns with rendering and possibly simulating too.
We have 1 Threadripper 1950X and 3 TR 2990WX. Usually the TR 2990s are at least twice the speed with rendering but on a purely Phoenix scene (no geometry only Volumetric sim) they are using around only 50-60% of the processor and rendering 1/3 to 1/2 the speed of the TR 1950 ? I don`t really know why.
I don`t think it`s overheating as normal Vray scenes(geometry+ GI etc) render and max the cpu at 100% and they are fine.
I also rendered an ocean scene a few days ago before upgrading to the latest nightly and they seemed to render at the proper speed although I`d have to send again to check.
I`m not using any GI or Light cache as it`s just a simple modified Cigarette Smoke preset, Phx particles. I`ve tried previous Phoenix nightly versions and they all render slower like this so I guess it must be the smoke scene ? What is it about Cigarette smoke that renders 2-3 times as fast on a TR1 vs TR2 ?
From the task manager it seems like the TR2s are only using half the cores at 100% and the rest are lazy around 10-50% some of the time. But if I send a geometry render to backburner it uses 100% again. Can`t figure it out. Pretty sure I`ve reinstalled to make sure everything is on the same version but I`d expect some disparity between the 3 TR2s. Unless Phx uses GPU for anything as these are render slaves so only have a very basic Geforce GPU vs the TR1 which has higher GPU but then wouldn`t that also affect geometry renders ?
One side question, is there really no expected speed gain when simulating between my old Core i7 3930k and TR2 299WX ? I know they`re not directly comparable but my Core i7 is using 50% cpu when simming whereas the 2990WX uses 6-10%. Is that expected or is this something likely wrong as per above ?
thanks
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