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hump left in ocean after simulator moves

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  • #16
    Hi Svetlin.
    Was there ever any more progress on this?
    Thank you

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    • #17
      Hey Andy,

      Unfortunately this is still in progress... It has turned out to be quite a tricky problem and my attempted solutions have not been satisfactory as of yet.

      Thank you for the patience so far. Will let you know as soon as we've cracked it..

      Regards,
      Georgi.

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      • #18
        Thank you for the update.Looking forward to any updates and solution

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        • #19
          I really doubt that the issue can be resolved, the russians have a saying "the first pancake is lumpy", so are the first frames of (almost) every continuous simulation.
          ______________________________________________
          VRScans developer

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          • #20
            It might not be something that can completely go away, but it can certainly be improved, we already did many fixes for that and Georgi found a few more things that look like they can be changed to make it better...
            Svetlin Nikolov, Ex Phoenix team lead

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