Hi,
I'm doing a quick smoke canister animation and i want the canister/grenade to continually emit smoke as someone throws it. The adaptive grid seems to always cut off at about 70 frames. Is this because the memory has run out? I wonder what's the best way to approach this...at the moment i'm using the cold smoke setting (the grid threshold is set at 0.002). Any help would be much appreciated.
I'm doing a quick smoke canister animation and i want the canister/grenade to continually emit smoke as someone throws it. The adaptive grid seems to always cut off at about 70 frames. Is this because the memory has run out? I wonder what's the best way to approach this...at the moment i'm using the cold smoke setting (the grid threshold is set at 0.002). Any help would be much appreciated.
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