I remember this being an issue from quite a while back but I assumed it would have been updated. Can we get the particles rendered on GPU seperated into the atmosphere render element like it is on CPU? This would be particularly helpful as the GPU particles still look really different to the CPU version, for example foam is really grey instead of the bright white on CPU. At least until these are looking closer to each other would be great to have on a separate pass so we can at least fix in post.
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GPU rendered Phoenix particles in atmosphere render element
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