In my render the oceanmesh is not showing in my reflections. Is it a parameter or switch I have to turn on?
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Hey,
This happens as the ocean mesh is built only in the camera view. In order to fix this you can increase the Off-Screen Margin option in the Rendering rollout of the Phoenix simulator. You can find more about it here - https://docs.chaos.com/display/PHX4M...endering-Ocean
Note that increasing the value too much will consume much more memory, so increase it gradually.
Cheers!Georgi Zhekov
Phoenix Product Manager
Chaos
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Thank you very much for the quick response! Will enable it.
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