Hello! I am trying to render a ocean using phoenix in Maya, but when i move back the camera, this thing happens. The ocean has this shape. What is happening? Is this correct or am i doing something wrong?
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Rendering ocean in Phoenix for Maya
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Hey,
Does this happen in animation or could it be that you're using IPR?
The ocean geometry is built based on the camera position and if you move the camera during IPR the geometry won't be rebuilt - so you will need to restart IPR.
It should be working correctly if you render an animation though.Georgi Zhekov
Phoenix Product Manager
Chaos
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