Announcement

Collapse
No announcement yet.

Liquid amount disapears

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Liquid amount disapears

    Hi,

    for some reason the amount of liquid changes within a closed container.
    -steps 15
    -Gravity cahnges from - 1 to 1.

    https://www.dropbox.com/s/zginb2wdkr..._v001.mp4?dl=0
    https://www.dropbox.com/s/hxuf223frk...ni_05.max?dl=0

  • #2
    Hmmm, looks to me like the fast movement of the bottle kills the liquid particles. Try increasing the steps per frame and if possible - the thickness of the bottle. Note that you can also animate the Steps Per Frame to be high (like 30) only during the movement of the bottle, and 15 otherwise.

    Cheers!
    Svetlin Nikolov, Ex Phoenix team lead

    Comment


    • #3
      Is there a particular reason to not connect the simulator to the bottle? This is the best way to resolve issues like this, the bottle representation in the simulator remains the same , avoiding the complications related to the geometry movement
      ______________________________________________
      VRScans developer

      Comment

      Working...
      X