Hi
I am getting bright noise in my image in the foam splashes. How can I get rid of it? I am rendering foam as bubbles and splashes as splashes. I tried lowering the Highlights Strengths on the shader helper, but it didn't help. I am rendering with a HDRI (Cosmos Day 25) Dome in Vray 5, and I'm using Chaos Phoenix 4 ADV for 3ds Max 2021 / V-Ray 5.x,
version 4.41.02 Nightly. In this new render it even looks like I'm getting different results in some buckets, even though it is all on the same node (DR is disabled)?
![image.png Click image for larger version
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ID: 1160258](filedata/fetch?id=1160258&d=1663760763)
![image.png Click image for larger version
Name: image.png
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ID: 1160260](filedata/fetch?id=1160260&d=1663761041)
![image.png Click image for larger version
Name: image.png
Views: 151
Size: 60.2 KB
ID: 1160261](filedata/fetch?id=1160261&d=1663761056)
![image.png Noiselevel pass](filedata/fetch?id=1160262&d=1663761257)
Any tips or help would be greatly appreciated.
I am getting bright noise in my image in the foam splashes. How can I get rid of it? I am rendering foam as bubbles and splashes as splashes. I tried lowering the Highlights Strengths on the shader helper, but it didn't help. I am rendering with a HDRI (Cosmos Day 25) Dome in Vray 5, and I'm using Chaos Phoenix 4 ADV for 3ds Max 2021 / V-Ray 5.x,
version 4.41.02 Nightly. In this new render it even looks like I'm getting different results in some buckets, even though it is all on the same node (DR is disabled)?
Any tips or help would be greatly appreciated.
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