Just updated to Vray 6 and Phoenix 5. Been a while since I've tried to render foam on GPU but I figured this issue would have been ironed out by now. I realise CPU and GPU renders are never 1:1 but the foam still renders on GPU looking grey where as it looks white on CPU. Is there any reason for this?
If it were just a difference between the two that could be fixed by tweaking settings it would be fine, but unfortunately there doesn't seem to be a way to make the GPU foam any brighter, and it actually just looks incorrect. It makes water look like dirty water. Can we get a fix for this? its been a few years now.
If it were just a difference between the two that could be fixed by tweaking settings it would be fine, but unfortunately there doesn't seem to be a way to make the GPU foam any brighter, and it actually just looks incorrect. It makes water look like dirty water. Can we get a fix for this? its been a few years now.
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