I started off the new project and sim with a paint preset. I then changed this to a cap mesh because I want a bottle to appear from below and push through the surface.
The problem is that when I simulate I end up with dips in the paint surface after it has settled from being filled. It then kind of shimmers strangely and doesn't look smooth.
Can anyone help?
First image is just after filling and second one is the top of the bottle pushing through where there paint surface is very lumpy. Settings below also.
The problem is that when I simulate I end up with dips in the paint surface after it has settled from being filled. It then kind of shimmers strangely and doesn't look smooth.
Can anyone help?
First image is just after filling and second one is the top of the bottle pushing through where there paint surface is very lumpy. Settings below also.
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