Hi! I am new to Phoenix, and have encountered few problems that I was not able to solve for a few days, and I am hoping that somebody can help me.
I am using 3ds max 2023, Phoenix 5.1 and VRay 6.
The goal is to animate pouring ketchup into the glass bottle.
1. Is it pisible to use textures with liquids? I want to use a noise map to give it a little bit of texture. I have tried different values in "Texture UVW" section, it is either all stretched on the sides or complete mess all around. I have followed instructions from the chaos doc page https://docs.chaos.com/pages/viewpag...ageId=79501045
2. Air pockets starting appearing at the bottom of the bottle, and I don't undrestand why, first 5 sec out of total 10 everything is smooth and solid. As particles they shown as light bluish dots, as mesh - it just holes.
3. Also my bottle is rotating, and rotation velocity of the bottle is not transfered to the liquid. I have tested the same setup with cylinder with 8 edges, and liquid inside rotating with this cylinder. I dont understad why it is not working with smooth round bottle.
I am using 3ds max 2023, Phoenix 5.1 and VRay 6.
The goal is to animate pouring ketchup into the glass bottle.
1. Is it pisible to use textures with liquids? I want to use a noise map to give it a little bit of texture. I have tried different values in "Texture UVW" section, it is either all stretched on the sides or complete mess all around. I have followed instructions from the chaos doc page https://docs.chaos.com/pages/viewpag...ageId=79501045
2. Air pockets starting appearing at the bottom of the bottle, and I don't undrestand why, first 5 sec out of total 10 everything is smooth and solid. As particles they shown as light bluish dots, as mesh - it just holes.
3. Also my bottle is rotating, and rotation velocity of the bottle is not transfered to the liquid. I have tested the same setup with cylinder with 8 edges, and liquid inside rotating with this cylinder. I dont understad why it is not working with smooth round bottle.
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