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White spots when rendering with Finite Domelight

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  • White spots when rendering with Finite Domelight

    Morning all,

    I've been doing some testing with the finite domelight, but keeps getting these white spots where the car wheels touches the "shadow catcher" plane.
    Doesn't matter if I switch on/off the HDRI map, light issue still there...

    See attached images - any sugestions to get rid of this?
    Attached Files
    Last edited by philip_nel; 25-04-2023, 02:51 AM.

  • #2
    Hmmm...I think I just solved my problem...hehehe!
    I used Irradiance map as primary engine...when I switched to Brute force, the light artifacts disappeared.

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