Good afternoon,
I hope this message finds you well.
I've used Phoenix before (6 months to a year ago) to simulate smoke for a few car racing shots and it worked reasonably well.
I've just installed the latest version for Maya 2023 and for some reason, I am unable to get the vfx to show up in viewport, via the GPU shade preview and sometimes they don't come through in a render either.
If I set up a fresh scene, and use a preset from the toolbar, on a simple moving object, it usually works. If I add a fire sim and tweak the parameters as seen in one of the demo videos, to create tyre smoke as I did in the past, it doesn't work anymore.
Often, the particles are visible in the viewport, if I toggle off the GPU shade preview, and sometimes they render correctly and I can see the fire/smoke, but other times, despite seeing the particles in the viewport, nothing comes out in the render.
This wasn't happening before so I am a bit confused. If the plugin has changed in some ways since then and the parameters need to be set up slightly different, is there a better help document/page to learn about these changes as some of the demo videos (such as this one https://www.youtube.com/watch?v=9OoHgHmaGFM) don't seem to produce the same result as shown in there.
Many thanks!
best regards,
Virgil
I hope this message finds you well.
I've used Phoenix before (6 months to a year ago) to simulate smoke for a few car racing shots and it worked reasonably well.
I've just installed the latest version for Maya 2023 and for some reason, I am unable to get the vfx to show up in viewport, via the GPU shade preview and sometimes they don't come through in a render either.
If I set up a fresh scene, and use a preset from the toolbar, on a simple moving object, it usually works. If I add a fire sim and tweak the parameters as seen in one of the demo videos, to create tyre smoke as I did in the past, it doesn't work anymore.
Often, the particles are visible in the viewport, if I toggle off the GPU shade preview, and sometimes they render correctly and I can see the fire/smoke, but other times, despite seeing the particles in the viewport, nothing comes out in the render.
This wasn't happening before so I am a bit confused. If the plugin has changed in some ways since then and the parameters need to be set up slightly different, is there a better help document/page to learn about these changes as some of the demo videos (such as this one https://www.youtube.com/watch?v=9OoHgHmaGFM) don't seem to produce the same result as shown in there.
Many thanks!
best regards,
Virgil
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