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Maya crashing when changing "play speed" under "input" section!

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  • Maya crashing when changing "play speed" under "input" section!

    Hello!

    I have simulated a bullet wound that is bleeding. I have cache files for frames 830-1116. Immediately after I change cache origin to 830 and timeline origin to 830, and change play speed to .5, and change to a different frame in timeline. Maya seg faults, and gives this error:
    (process:8820): GLib-ERROR **: 05:57:09.738: Creating pipes for GWakeup: Too many open files
    (process:8820): GLib-ERROR **: 05:57:09.738: Creating pipes for GWakeup: Too many open files
    (process:8820): GLib-ERROR **: 05:57:09.738: Creating pipes for GWakeup: Too many open files
    Trace/BPT trap


    What is strange is that a few days ago, phoenix worked totally fine on playblast, changing frame in timeline, and play speed. I could understand it crashing if I was speeding up the simulation and it didn't have enough cache files...but I'm slowing it down with plenty of cache files to use.

    Is this a linux system issue perhaps on my end? Or is there a work-around in phoenixFD?

    Using Maya 2020 / v-Ray 4.x
    Phoenix Fluid Dynamics ADV for Maya 2020
    version 4.20.00, Build ID: 20200616

  • #2
    Hello,

    Can you try updating your Phoenix version to 4.41 at least? Phoenix 4.20 is quite old and we did many fixes after that.
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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