Is there a way to correct this issue? Maya 2023.3 and Phoenix 5.2
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viewport display issues
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Hello,
Unfortunately the GPU preview won't intersect properly with the geometry in the viewport - it's a limitation in the viewport implementation. In order to get proper intersection you can disable the GPU preview and use the Voxel one instead.Last edited by georgi.zhekov; 03-07-2024, 05:53 AM.Georgi Zhekov
Phoenix Product Manager
Chaos
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