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Phoenix Submit to Deadline (Simulator + Forces)

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  • Phoenix Submit to Deadline (Simulator + Forces)

    Hello,

    I'm working on a fluid simulation with Phoenix 5.2, 3ds Max 2024.

    The simulation has a Liquid Simulator and a Wave Force to recreate a wave crashing on the beach. When I submit the simulation as .simscene to Deadline it seems that the Wave Force is not calculated.
    Does .simscene support Forces? I can't find any specific information regarding forces and .simscene.

    Thank you

  • #2
    Hello,

    Forces, textures and deforming animated geometries are still not supported in simscene submission I'm afraid.

    You will have to submit a 3ds Max job to Deadline in order for the forces to work correctly.
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      The submit as 3ds max job worked, thank you!

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