Hi! I'm working on a simulation of a large ship going through a rough sea, and I've set the simulator together with massive wave force and the ship as an active body. However, the movement of the ship over the waves looks a bit strange. It seems to bounce up and down a lot. I did check the guides and tutorials, and I believe I've set the center of mass and density of the ship properly. The ship's density is actually quite low (200kg/m3), but with a higher density, it gets submerged a lot.
Here's a video of the sim:
Should I perhaps keep the ship still for some frames to subside the bouncing and only then start the wave force? Is it possible to animate the wave force so that it's 0 at the start and only picks up after some frames? The attached video is 1500 frames long and the bouncing seems to subside after 500 frames or so, but then it picks up again towards the end, so I'm really not sure...
By the way, the ship's movement forward is not animated but handled by the thruster force. Is that perhaps making the bouncing worse?
Please let me know if I should post any screengrabs of the settings.
Thanks for any pointers!
Here's a video of the sim:
Should I perhaps keep the ship still for some frames to subside the bouncing and only then start the wave force? Is it possible to animate the wave force so that it's 0 at the start and only picks up after some frames? The attached video is 1500 frames long and the bouncing seems to subside after 500 frames or so, but then it picks up again towards the end, so I'm really not sure...
By the way, the ship's movement forward is not animated but handled by the thruster force. Is that perhaps making the bouncing worse?
Please let me know if I should post any screengrabs of the settings.
Thanks for any pointers!
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