Hello, please i get these weird lines where my UV seam meets in my liquid sim when I use inherit texuvw from geometry.
Everything works well, it's just the mapping doesn't work well along the UV seams. you can see it in the attached image below.
Please if there is any hack or way around this, I would love to know.
thank you so much
Everything works well, it's just the mapping doesn't work well along the UV seams. you can see it in the attached image below.
Please if there is any hack or way around this, I would love to know.
thank you so much
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