Hello, I am having a weird issue with Phoenix and distributed rendering. I am rendering some steam in a glass box. Hopefully someone can help.
First time trying to render with Phoenix and GPU DR.
I am running:
3dsmax 2025 latest
VRay 7.00.04 latest
PhoenixFD latest
All nodes have the same software version and can access the cache files specified in 'Input - Preview & Render Cache Path' to a unc network path.
I am network rendering with GPU.
The first frame in a range will always render the steam successfully.
All subsequent frames will render the glass box without steam.
The VRay GPU node log box (on the render node) shows that the plugin finds and loads the cache without error.
I have tried rendering with local host disabled. 1, 2 or 3 nodes, no difference.
Anyone know a fix for this?
First time trying to render with Phoenix and GPU DR.
I am running:
3dsmax 2025 latest
VRay 7.00.04 latest
PhoenixFD latest
All nodes have the same software version and can access the cache files specified in 'Input - Preview & Render Cache Path' to a unc network path.
I am network rendering with GPU.
The first frame in a range will always render the steam successfully.
All subsequent frames will render the glass box without steam.
The VRay GPU node log box (on the render node) shows that the plugin finds and loads the cache without error.
I have tried rendering with local host disabled. 1, 2 or 3 nodes, no difference.
Anyone know a fix for this?
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