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Motion Blur issues... maybe?

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  • Motion Blur issues... maybe?

    Im doing some tests for 3D motion blur.. I have saved out the velocity channel in the sim and have tried a few renders with a teapot doing similar motion for reference.
    The motion blur Interval is set to 1 frame and the flames dont seem to be blurring as much as they should be. The are moving almost half way across the frame and are only showing a little motion blur. The Flames are definitely not blurring as much as the teapot
    I have tried the interval centre at different values.. The blur dosent seem to work the way it should. Its not matching the teapot.
    Am I missing something with getting full 3D motion blur working properly?
    Click image for larger version

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    Jordan Walsh
    Senior FX artist

    Showreel 2010 (new)
    Check out my scripts at Script Spot!

  • #2
    the velocity channel should be enough, may be the MB is really broken for some reason. try it in geometry mode just for the test.
    Last edited by Ivaylo Katev; 21-09-2010, 09:52 PM.
    ______________________________________________
    VRScans developer

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    • #3
      nope, geometry mode didnt help... nor did trying solid mode. Both the same amount of blur
      Jordan Walsh
      Senior FX artist

      Showreel 2010 (new)
      Check out my scripts at Script Spot!

      Comment


      • #4
        Please check motionblur with liquids as well. It seems to be on or off. Duration or shutter_speed do not change anything.
        Kind regards, Wolf S./K.
        www.faber-courtial.de

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        • #5
          *bump*

          MotionBlur still always looks the same no matter what PhysCam_shutterspeed or global_motionblurDuration is set. It is on or off... but the strength is not controllable.
          Kind regards, Wolf S./K.
          www.faber-courtial.de

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          • #6
            in the nightly builds or in the official version? in the official version there really is a bug that was fixed about one month ago
            ______________________________________________
            VRScans developer

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            • #7
              1.2.0 Rev 13610, should be official, as far as I know.
              Is there an service- or .-release in sight?
              Kind regards, Wolf S./K.
              www.faber-courtial.de

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              • #8
                yes, the beta is starting the next week
                ______________________________________________
                VRScans developer

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