I've noticed something curious about simulating liquid at lower time scales (eg: 0.01). Everything is set up to produce pouring water and it all works fine apart from bumps and animated artifacting on the surface of the liquid, which can be seen especially well on individual droplets of water. This artifacting looks as if there is vibrating noise displacement (even though there is certainly none in the settings) on the liquid surface and can be seen most clearly at macro style close up distance.
I have been consistently using surface level 0.5 (as recommended in the documentation). However, by accident I realised that by simulating with a surface level different to 0.5 and then setting it back to 0.5 for rendering the result is different than if the surface level was set to 0.5 during simulation. I assumed this parameter would only effect the rendering of the surface but it seems that it does alter the result of a simulation.
With some further testing I noticed that when I pushed up the surface level to 5, ran the simulation, then returned the surface level to 0.5 (otherwise nothing renders) the resulting render is less bumpy but unfortunately the noisy vibrating displacement problem is still there.
Can anyone explain this unexpected behaviour of the surface level parameter?
I have been consistently using surface level 0.5 (as recommended in the documentation). However, by accident I realised that by simulating with a surface level different to 0.5 and then setting it back to 0.5 for rendering the result is different than if the surface level was set to 0.5 during simulation. I assumed this parameter would only effect the rendering of the surface but it seems that it does alter the result of a simulation.
With some further testing I noticed that when I pushed up the surface level to 5, ran the simulation, then returned the surface level to 0.5 (otherwise nothing renders) the resulting render is less bumpy but unfortunately the noisy vibrating displacement problem is still there.
Can anyone explain this unexpected behaviour of the surface level parameter?
Comment