Just been tinkering with the surf example scene that ships with PhoenixFD 1.2 and noticed it's not exactly simulating in the same way as the example video. It leaves fluid attached to the boundaries of the simulation grid. I tried simulating with wetting switched off and it made no difference as you can see in the image attached.
I've tried re-installing PhoenixFD which also did not help.
What am I missing?
Thanks
I've tried re-installing PhoenixFD which also did not help.
What am I missing?
Thanks
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