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Texture Modulation not working when Pheonix renders through Vray Environment Fog

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  • Texture Modulation not working when Pheonix renders through Vray Environment Fog

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    Hi Ivaylo,

    Finally getting some more time to test phoenix & it appears the
    Texture Modulation is not working when Pheonix renders through Vray Environment Fog.
    See attached image**

    Is this meant to be like that???
    I am using the sample scene clouds

    Kind regards
    Jamie

    PS. It also appears that the displacement also doesn't work when in Vray Environment Fog rendering mode as well???

  • #2
    thanks for the report, this is a known issue, but is with small priority because can be easily overcame using the RGB multiply map.
    ______________________________________________
    VRScans developer

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    • #3
      Originally posted by Ivaylo Katev View Post
      thanks for the report, this is a known issue, but is with small priority because can be easily overcame using the RGB multiply map.
      Sorry to ask but can you explain how to do this work around please.

      Cheers
      Jamie

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      • #4
        instead the phoenix texmap, put in the slot a RGB multiply with the phoenix texmap in the first slot and the modulation texture in the second one.
        ______________________________________________
        VRScans developer

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