I can't seem to get rid of the bouncing beer foam at the end of the fill. My source stops filling and is animated to 0 discharge over 5 frames. I have an animated viscosity after that takes place to reduce the movement. I wonder if I need to slow down the discharge by animating over more frames?
Here's the link
http://vimeo.com/36355819
Here's the link
http://vimeo.com/36355819
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