Using Max 2012 x64, Vray 2.2, PhoenixFD 2.0 (system: Core i7 920, 12GB RAM)
I have a moderately complex liquid simulation (5-10 million cells) using Foam and splashes which stalls once the simulation has got to a certain point (Never the same frame but normally around the 200 mark).
I can see no sudden change in the simulation (compared to previous frames) which can account for any significant extra computational demands and the CPU usage (around 10-20% displayed for 3Dmax.exe in TskMgr) suggests that Phoenix is doing something.
PhoenixFD and the Max UI remain completely operative during the stall and I can pause/stop the sim. Restoring or un-pausing don’t allow the sim to get past the stall point though.
RAM consumption hovers around 3-4GB during simulation.
If I switch off either the splashes or the foam the stall does not occur.
Could anyone suggest what might cause Phoenix FD to stall like this?
Thanks
I have a moderately complex liquid simulation (5-10 million cells) using Foam and splashes which stalls once the simulation has got to a certain point (Never the same frame but normally around the 200 mark).
I can see no sudden change in the simulation (compared to previous frames) which can account for any significant extra computational demands and the CPU usage (around 10-20% displayed for 3Dmax.exe in TskMgr) suggests that Phoenix is doing something.
PhoenixFD and the Max UI remain completely operative during the stall and I can pause/stop the sim. Restoring or un-pausing don’t allow the sim to get past the stall point though.
RAM consumption hovers around 3-4GB during simulation.
If I switch off either the splashes or the foam the stall does not occur.
Could anyone suggest what might cause Phoenix FD to stall like this?
Thanks
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