Using Max 2012 x64 with Phx 2.0
I’ve noticed in the cascade.max sample scene and in my own tests of a similar setup that when the liquid first reaches the 2nd grid there are a few frames where the liquid does not appear in the 2nd grid.
Is there anything that can be done to reduce this disruption in the flow?
Thanks
I’ve noticed in the cascade.max sample scene and in my own tests of a similar setup that when the liquid first reaches the 2nd grid there are a few frames where the liquid does not appear in the 2nd grid.
Is there anything that can be done to reduce this disruption in the flow?
Thanks
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