Hi,
I have a situation where I would love to be able to have single sided collisions, by that I mean I need liquid to able to pass from the inside and out, but collide on the outside. Is this possible at all?
I've made a simple example. It seems right now the fluid collides with both sides.
If I change to inscribed it doesn't collide at all.
If the geometry has no holes then the fluid from the emitter inside the cylinder is frozen, I guess that's because phoenix creates voxels that mimick the geometry?
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