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  • Network rendering black frames

    I had a search but the only solution to this was to make the cache files visible on the network - which they are, I was doing the simulation straight to it.

    Any other ideas?


  • #2
    if you have play speed different than 1 it also can produce such a problem with the official build
    ______________________________________________
    VRScans developer

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    • #3
      Sending a scene to the networkrendering will copy the maxfile to some place else. So if you have your output set to $(simoutput), which will point to a place relative to your maxfile, there is no chance for your slaves or even your own workstation of finding your .aur-sequence. Replace either your output or input to a path like \\yourfileserver\dir\whatever or z:\networkdrive\
      Kind regards, Wolf S./K.
      www.faber-courtial.de

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      • #4
        Originally posted by 3dwolf View Post
        Sending a scene to the networkrendering will copy the maxfile to some place else. So if you have your output set to $(simoutput), which will point to a place relative to your maxfile, there is no chance for your slaves or even your own workstation of finding your .aur-sequence. Replace either your output or input to a path like \\yourfileserver\dir\whatever or z:\networkdrive\
        aahhh, thank you! I didn't realize it had to be a full path.

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