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Mesher wont update from starting frame when rendered

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  • Mesher wont update from starting frame when rendered

    I am using a mesher linked to my liquid simulation but the mesher wont update from starting frame when rendered.
    Nathan Evans
    nate@arcfx.com
    www.arcfx.com

  • #2
    see the input panel, there is a check box called "anim index". by default this option is off, but i suppose you accidentally have turned it on, arn't you?
    ______________________________________________
    VRScans developer

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    • #3
      No, it's off. I've used anim index (which I like) . I was using a mesher because I couldn't apply modifiers to the Phoenix sim box with out issues. If I apply modifiers to the Pheonix sim box "like a turbosmooth, bend, vray displace, etc" it cause the scene to crash when I reopening it. But, I found a work around; the work around I have i to set the modifier to be enabled in render only and not view port.
      Nathan Evans
      nate@arcfx.com
      www.arcfx.com

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      • #4
        the modifier bug is already fixed, which version you have?
        ______________________________________________
        VRScans developer

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        • #5
          Version 2.2
          Nathan Evans
          nate@arcfx.com
          www.arcfx.com

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          • #6
            do you have nightly build access?
            ______________________________________________
            VRScans developer

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            • #7
              Yes, do you recommend a specific version?
              Nathan Evans
              nate@arcfx.com
              www.arcfx.com

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              • #8
                just the last one, the modifier bug was fxed on 1 october
                ______________________________________________
                VRScans developer

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