Error: PEBKAC ... not latest release
The description found here 74443-Burning-liquid didn't make anything happen in the second simulator.
example:
the old cascade.max demo-scene
both simulatiors to $.advstep=0
sim#1 -> liquid is ok
sim#2 -> produces 1kb files
I want to create a smoking hot liquid... if possible without nightly builds as I have a bad memories with ever changing x.x.001abc versions.
regards
Wolf
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