I'm using the Phoenix FD ocean texture within Phoenix. I've tried adjusting the skyline subdivs - lower subdivs just make the entire quality look worse - higher subdivs increase render times significantly and only reduce the noise but does not remove it.
I've tried adjusting mesh smooth but cannot see a lot of difference even when using values of 1000.
So now I'm at a loss about what I can do to have a nice looking near viewed ocean and have a nice skyline ocean without noise.
I've attached an image to show my issue:
I've tried adjusting mesh smooth but cannot see a lot of difference even when using values of 1000.
So now I'm at a loss about what I can do to have a nice looking near viewed ocean and have a nice skyline ocean without noise.
I've attached an image to show my issue:
Comment