ok, start from scratch
1. create the plane,
2. add the displacement modifier
3. create the texture
4. set wind speed 3 m/sec
5. set sharpnes=0.5
6. set coherence=0
this is all for the texture, let all the other params by default
now, the displacement
7. make it vector displacement
8. make the limits +- 1000
make the edge length 32
9 place the camera about 5 meters above the water for good view
this is all
1. create the plane,
2. add the displacement modifier
3. create the texture
4. set wind speed 3 m/sec
5. set sharpnes=0.5
6. set coherence=0
this is all for the texture, let all the other params by default
now, the displacement
7. make it vector displacement
8. make the limits +- 1000
make the edge length 32
9 place the camera about 5 meters above the water for good view
this is all
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