Hi there,
I´m having trouble rendering a scene with a couple of fluid sims in it.
The idea would be to render one of the fluids in Ocean mode and all the others in Cap mode.
But one of the grids is clearly visible (I attached a render with an Override material for better visibility).
I moved all grids so that the ocean level should be on 0 on the Z-axis, so that shouldn´t be an issue.
I also tried playing around with the "fade out" value in the rendering tab, but that didn´t seem to do anything.
I also tried rendering the Cap mode fluids separately, so I could blend them manually, but from some perspektives the corresponding boat was visible below the surface, so that didn´t work out either.
Any ideas?
I´m having trouble rendering a scene with a couple of fluid sims in it.
The idea would be to render one of the fluids in Ocean mode and all the others in Cap mode.
But one of the grids is clearly visible (I attached a render with an Override material for better visibility).
I moved all grids so that the ocean level should be on 0 on the Z-axis, so that shouldn´t be an issue.
I also tried playing around with the "fade out" value in the rendering tab, but that didn´t seem to do anything.
I also tried rendering the Cap mode fluids separately, so I could blend them manually, but from some perspektives the corresponding boat was visible below the surface, so that didn´t work out either.
Any ideas?
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