In render settings "Use Smoke Opacity" for fire looks decent but I want to mess with the smoke as well
First I duplicated the grid and set up the smoke to look good so now I have a separate grid for smoke and fire.
Rendering these together gives really crappy results, all grainy and messed up with the illumination from the fire grid not affecting the smoke grid no matter how high I crank the "light power on scene" attribute
So I try to transfer the smoke opacity to the fire opacity using save/load right click in the graph area and switch the fire to use own opacity - doesn't even vaguely resemble the 'use smoke opacity'
First I duplicated the grid and set up the smoke to look good so now I have a separate grid for smoke and fire.
Rendering these together gives really crappy results, all grainy and messed up with the illumination from the fire grid not affecting the smoke grid no matter how high I crank the "light power on scene" attribute
So I try to transfer the smoke opacity to the fire opacity using save/load right click in the graph area and switch the fire to use own opacity - doesn't even vaguely resemble the 'use smoke opacity'
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