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3dsmax 2016 liquid mesh black in viewport

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  • 3dsmax 2016 liquid mesh black in viewport

    Hi,
    we tried the newest phoenix nightly build on different machines with 3dsmax 2016 and found out, that we always got non shaded, just black mesh in the viewport. The same nightly build for 3dsmax 2015 shows the mesh correctly shaded in viewport. So it is just a 3dsmax 2016 problem.

    Can you have a look into it, please ?

    best regards

    chris

  • #2
    Yup, it's a known issue only under max 2016, I will update you when it's fixed.
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      The problem is fixed, check tomorrow's (07 July) nightly build.
      Svetlin Nikolov, Ex Phoenix team lead

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      • #4
        Great !!! Thank you !!!

        best regards

        chris

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