I'm currently testing PhoenixFD (for Maya, nightly builds), and really liking it so far, but I cannot seem to get rid of the stepping artifacts as visible in this image. At this point all that's happening is an initial fill-up and some time settling.
I'm using the FLIP solver (have tried others too), 110 million cells, have tried from 1 to 10 steps per frame, both open and closed boundaries etc... but can't make it go away. At the moment everything else is working great, but unless I can stop this happening we may have to use <shudder> Bifrost instead... (please no!)
Thanks for any suggestions
I'm using the FLIP solver (have tried others too), 110 million cells, have tried from 1 to 10 steps per frame, both open and closed boundaries etc... but can't make it go away. At the moment everything else is working great, but unless I can stop this happening we may have to use <shudder> Bifrost instead... (please no!)
Thanks for any suggestions
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