Hello everybody,
I am trying to do the following (sounds pretty simple):
I want to inject some liquid into a vitro tube.
Preferably the liquid calms down pretty fast and stays inside the glass.
What I achieve/the result I get:
The liquid is being injected over a few frames.
But it doesn't stop moving as far as I'd like. And even worse: the volume seems to increase even after all the particles have been emitted.
Furthermore I see some artifacts around the liquid even though I defines it as implicit surface and assigned a "collosion mesh".
Attached you can find 3 screenshots of test renderings. I see that there is a lot of small scaled noise on the surface - don't know if this is realistic. I somehow doubt it.
picture 1:
picture 2: at about frame 20
picture 3: at about frame 108 (just lightcache preview)
Some Details about the scene:
- Cell Size: 0,1 mm --> 4.8m cells in total
(the vitro is pretty small - only about 30 mm high)
- dynamics: vorticity checkbox is off, value is 0.3
- conservation: smooth with a quality of 30
- material transfert: classic with 10 steps per frame
- liquid has standard values and strong surface mode enabled (sharpness: 1.0)
- Rendering: implicit surface
- Jittering, steps: 50%
- Isosurface level: 0.15
If necessary I can also provide the scene I guess.
I am trying to do the following (sounds pretty simple):
I want to inject some liquid into a vitro tube.
Preferably the liquid calms down pretty fast and stays inside the glass.
What I achieve/the result I get:
The liquid is being injected over a few frames.
But it doesn't stop moving as far as I'd like. And even worse: the volume seems to increase even after all the particles have been emitted.
Furthermore I see some artifacts around the liquid even though I defines it as implicit surface and assigned a "collosion mesh".
Attached you can find 3 screenshots of test renderings. I see that there is a lot of small scaled noise on the surface - don't know if this is realistic. I somehow doubt it.
picture 1:
picture 2: at about frame 20
picture 3: at about frame 108 (just lightcache preview)
Some Details about the scene:
- Cell Size: 0,1 mm --> 4.8m cells in total
(the vitro is pretty small - only about 30 mm high)
- dynamics: vorticity checkbox is off, value is 0.3
- conservation: smooth with a quality of 30
- material transfert: classic with 10 steps per frame
- liquid has standard values and strong surface mode enabled (sharpness: 1.0)
- Rendering: implicit surface
- Jittering, steps: 50%
- Isosurface level: 0.15
If necessary I can also provide the scene I guess.
Comment