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Every 15 frame..Splashes..Foam Dissapearing ?

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  • Every 15 frame..Splashes..Foam Dissapearing ?

    Hi when i render a sequence Phoenix FD 3D Studio Max 2014 that has Velocity checked in output and Splash Mist Foam Velocity checked.. Also i have Motion Blur camera on.
    I have 2 Foam shaders one for Splashes Mist set to Splashes and Force on Motion blur. And the other is Foam set to Point and Force on Motion blur.

    Frame 44 and other frames that are not the 15 th frame look like this.
    Click image for larger version

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    And Frame 45 looks like this and every 15th frame.
    Click image for larger version

Name:	Frame_45_Flip.jpg
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Size:	242.5 KB
ID:	882818

    The nightly i have is only as old as 4 days ago..

    I have tried turning Foam shader force off motion blur and even simmed whole sequence no Velocity no motion blur and still same result. ?
    Click image for larger version

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    Click image for larger version

Name:	Splash_Mist.png
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ID:	882820
    Thanks

  • #2
    its the backup interval. It stores velocity every 15th frame if i recall correctly. So you need to turn it off it worked for me.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #3
      Ok cool thanks

      But where do you turn it off ?

      Comment


      • #4
        Output panel
        Adam Trowers

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        • #5
          Fixed thanks guys

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